Blender Rigged Camera + Mist calculator
If you are unsatisfied with the default Blender camera, here is a rigged one.
You can easily spot it on a scene, aim it and animate it (aim, pan, dolly, truck) with its Global and Local parents.
Update: Added a Geometry node to calculate and show focus, near and far distance values to camera, useful to set up a Mist pass.
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Content:
A Blender file with a rigged camera:
A hierarchy with two parents (Global and Local) for animation constrains and a (aim\look at) constraint to orient it.
NEAR, FOCUS and FAR empties are here as well as helper objects, constrained to the AIM object.
A geometry node object (Geon_Show_Distances), child of the camera.
Plus a few camera visiblity options activated: safe areas, third ratios for composition.
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Version: Blender 3.2.2
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License: Free for any use, personal, education and commercial use.
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Sébastien Garnier, August 2022
Contact, feedback, requests: Anabase.studio@gmail.com
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Links:
Artstation - Portfolio & 3D assets: https://seb-garnier.artstation.com/
Patreon - Works in progress & free assets for subscribers: https://www.patreon.com/SGarnier
Website - Projects & texts: https://sebastiengarnier.net/en/home/
A rigged camera for Blender